找回密码
 立即注册

Without going too much into detail 【cos its a lot】 you basically make a flat 3D mesh & assign it to @FarmthisA

0
回复
10
查看
[ 复制链接 ]

4

主题

0

回帖

22

积分

撸臭未干

积分
22
2024-9-12 23:25:38
显示全部楼层 阅读模式
Without going too much into detail 【cos its a lot】 you basically make a flat 3D mesh & assign it to an Armature【b3d for skeleton】. I added IK rules to the skeleton so I can controll the limbs. Then u pose a lot, play a ton with curves, render, pull ya hair out & keep faith:视频播放内容:

您可能喜欢

    您需要登录后才可以回帖 登录 | 立即注册

    本版积分规则

    返回顶部